
If it finds everything it needs, it will create a file called !AutoConfig.kmk containing paths to the various tools on your system. You can manually set the target architecture with -target-arch=x86 or amd64, if some architecture related problems occur. Change to the root directory of the sources and execute the configure script:.

If you are running 10.10 (Yosemite) there is a boot-args option for allowing the loading of unsigned kexts.

Until recently the official builds were done using Xcode 6.2 (you may use the tools/darwin.amd64/bin/ script to 'install' the necessary bits on later OS X versions).Īfter installing MacPorts, do not forget to make sure the following two lines are in your ~/.profile or ~/.zprofile file and actually loaded in the shell you're using:Įxport PATH=/opt/local/bin:/opt/local/sbin:$PATHĮxport MANPATH=/opt/local/share/man:$MANPATH

Xcode matching your Mac OS X version ( ).10.10.x (Yosemite) or later running on Intel hardware (PowerPC hardware is not supported nor is building an X11 variant).Mac OS X build instructions Prerequisites on Mac OS X
